Registration and payments
How to Manage a Registration Waitlist
Set registration capacity, enable a waitlist, review queued submissions, and promote a registrant without overfilling the season.
The short answer
Set the season capacity and enable its waitlist before registration opens. When capacity is reached, review waitlisted records in Registrations and promote them only when a real place is available. Confirm any payment and waiver steps after promotion instead of treating the queue as a paid roster.
Before you start
- Administrator access.
- A season registration capacity.
- Waitlist enabled in the same registration setup.
- A documented priority and promotion policy.
Step-by-step instructions
Set capacity
Enter the maximum supported participants or teams for the season and validate it against venues, schedule, and staffing.
Enable the waitlist
Turn on the waitlist and write clear public text explaining that joining it is not the same as receiving a place.
Monitor the queue
Filter Registrations by waitlist status and review submission time, eligibility, payment state, and any league-specific priority.
Create a real opening
Confirm a cancellation or capacity increase before promoting anyone. Avoid temporarily exceeding capacity just to send an offer.
Promote deliberately
Use the supported promotion action and communicate the response deadline, remaining payment, and required waivers.
Reconcile status
After the deadline, confirm the registrant is approved and paid or return the opening to the queue according to policy.
What success looks like
Common errors and fixes
New signups are blocked instead of waitlisted
Confirm the waitlist is enabled for the same season and public registration type.
A promoted person cannot pay
Check the promotion status, registration dates, payment provider, and remaining balance.
Capacity is exceeded
Stop promotions, reconcile approved registrations, and change capacity only when the league can support the additional place.
Where this lives in LeagueArc
- Product area
- Registrations
- Access
- Administrators manage; public users join
- Records affected
- Season capacity and Registration waitlist, approval, and payment states
- Data boundary
- The active organization, league, and season